Convention Preview: Nuremberg 2010 – Publishers L-Z
By W. Eric Martin
The 61st International Toy Fair Nuremberg will take place February 4-9, 2010 in Nuremberg, Germany. One of the two major game conventions in Germany – the other being Spiel in Essen in October – Nuremberg is a trade fair open only to those in the toy and game industry, as opposed to Essen which is open to the public.
This preview contains information on games that are expected to be shown at the fair or released during the first half of 2010. Note that at Nuremberg, games that are announced or displayed often aren't released until sometime after the fair, as opposed to Essen once again, where the games are typically released at the fair. Note also that this information has been assembled from many sources, often in languages other than English, so inaccuracies may have crept into the write-ups due to the editor's unfortunate monolingualism. As I receive additional information, I'll update this preview to keep you informed about the games you can expect to see over the next several months.
Note: Many non-German publishers are included in this preview. These companies are unlikely to present games at the fair but are included to provide you with maximum game info.
Editor's Note: To keep downloading time manageable on both your end and mine, the Nuremberg Preview is split into two parts. This half covers publishers beginning with the letters L-Z. For the second half of the alphabet, visit Convention Preview: Nuremberg 2010 – Publishers A-K.
Information and images in this preview are for BGN readers only and should not be reproduced elsewhere without permission.
Last Update: February 1, 2010
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• Adventures in Hyboria, the first expansion for Age of Conan, will expand the game with new rules, characters and adventures as well as with enhancements for Conan, who assumes a more active role in the game with two different profiles: Conan the Thief and Conan the Adventurer. In addition, faithful to the Conan stories, the extremely changeable character of Conan will be introduced in the game with a new game mechanic: the mood wheel. • The expansion of Micro Mutants will bring two new armies to the game: Samuracnids vs Xenomantides. Micro Mutants is inspired by the classic tiddlywinks game mechanics, boosted by funny armies of bugs with different peculiarities and special powers. "The new releases for WW2 include the boxed set Rain of Destruction and four Squadron Packs (The Last Biplanes and Revolution in the Skies, releasing in the spring, and Winds of Fire and Ground Attack, scheduled for the end of 2010). The WW2 miniatures line will be expanded by the release of the 2nd and 3rd series of Airplane Packs, as well a series of Bombers." |
DakotaPosted: Jan 26, 2010 Designer: Piero Cioni Publisher: NG International Release date: Q3/Q4 2010 Players: 3-5 Ages: 10+ Playing time: 90 minutes Links: Dakota was on display at Spiel 09 and is scheduled to be released in 2010. Here's a description of the game from the publisher: Inspired by the conquest of the West, Dakota is a game with linear mechanics but with a great attention to the thematic element. Players will take the control of a group of settlers or a tribe of natives. Each player will cooperate and compete with all other players to increase the status of his own faction, competing for natural resources which will have different values for settlers and natives. The settlers will try to exploit the territory in order to make it productive for industry and agriculture while the natives must make all efforts to keep the territory virgin as long as possible, while at the same time using its resources for the susteinance and prosperity of their own tribe. An intelligent mechanism allows players to play in a balanced way, even with a different number of settlers and native players – the allies and enemies are not always the ones that someone would imagine. Dakota will be the first game published by NG International using the "Tenki Games" brand, recently acquired by the company. |
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Letters from WhitechapelPosted: Jan 26, 2010 Designers: Gabriele Mari & Gianluca Santopietro Publisher: NG International Release date: Q3/Q4 2010 Players: 2-6 Ages: 10+ Playing time: 150 minutes Links: A game description from the publisher: Letters from Whitechapel is a crime and investigation game, created by the same game designers of Garibaldi and Mister X: Flight Through Europe. It replicates the Jack The Ripper’s murders and the desperate attempts by Scotland Yard to stop his bloody killings. Night after night, the player who controls Jack commits a new murder and try to reach his hideout, while the other players, in the role of detectives, try to track him down, collecting clues that can lead to his capture. Letters from Whitechapel is a tense game with an accurate historical setting and very intense artwork and graphics. |
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MagestormPosted: Jan 26, 2010 Designer: Piero Cioni Publisher: NG International Release date: Q1/Q2 2010 Players: 2 Ages: 12+ Playing time: 60 minutes Links: A game description from the publisher: Magestorm, created by Piero Cioni, is a new fantasy board game series. Mighty armies will clash on the field of battle, while, at the same time, powerful magicians wielding god-like powers will call storms of fire from the sky, move hills, raze woods, invoke fear into the hearts of hundreds of enemies. The victory can only be achieved by the perfect combination of magic-using and military skill.NG International's PR rep Andrea Fanhoni posted more about the background and future of Magestorm on BGG in July 2009: Magestorm was created from the idea of a tactical game where the player, commanding his army, would, in the words of the author Piero Cioni, "suffer as a soccer coach on the bench." The player has a "limited control" of an army from his command post, when the troops are facing a battle.Follow the link for more details on the game play and the special characteristics of each mage. |
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ArcanaPosted: Jan 5, 2010 Designer: Damien Desnous Publishers: Alderac Entertainment Group / Pegasus Spiele Release date: February 2010 Players: 2-4 Ages: 10+ Playing time: 60 minutes Links: A German edition of this 2009 Alderac Entertainment release. Here's a description of the game from the BGN Spiel 09 preview: As might be expected given the popularity of Dominion, new games are coming onto the market that make use of the "build your deck while you play" concept. Arcana, from first-time designer Damien Desnous and co-producers Alderac Entertainment and Dust Games, is one such example. Players start the game as head of the one of four guilds, each of which has a deck of 11 cards that contains nine agents, one location and one relic. Multiple decks of stake cards – consisting of personalities, locations and relics – are laid out between the players, with each player "owning" two such decks and the top card of each deck being revealed. At the start of each turn, players draw up to four cards from their main deck, then take turns playing cards by different stake cards. Location cards provide a special effect and are then discarded onto the owner's resource deck. Agents are played face down by a player's own deck and face up otherwise. After all the cards have been played, all of the agents played by a stake card are revealed, and if the agent(s) of a player are strong enough, that player claims the stake card, adding it to her resource deck for use later in the game. Relics can be played on one of your agents in order to win a stake card instantly, instead of waiting to see whether your agents outmuscle the competition at the end of a round. Each stake card claimed is worth victory points, and whoever has the most VPs at the end of the game wins. Optional rules for the game include militia cards whose service you can buy with relics and hidden objective cards that provide additional VPs if you meet the targets on them. ![]() |
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Don Quixote Posted: Jan 5, 2010 Designer: Reinhard Staupe Publisher: Pegasus Spiele Release date: Q2 2010 Players: 1-4 Ages: 8+ Playing time: 20-30 minutes Price: €25 A game description from the publisher: It is known far and wide that the country gentleman Don Quixote has a very particular attachment to windmills and knights. So he is now not only attempting to provide his little principality with two fortresses, some churches, and orderly roads, but a complement of knights and windmills as well. Each player has an identical set of 24 tiles and, in the course of the game, places these on designated fields of his (initially empty) principality. The fields are covered in the identical order for all players, so there’s an almost exactly level playing field. Whichever player connects the fields of his principality the most ingeniously and protects his castles and borders with knights will receive the most points, emerge victorious, and perhaps even win the heart of fair Dulcinea one day... |
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Kings & ThingsPosted: Jan 5, 2010 Designers: Tom Wham & Rob Kuntz Publisher: Z-Man Games / Pegasus Spiele Release date: March/April 2010 Players: 2-4 Ages: 12+ Playing time: 60-180 minutes Links: A new version of a game that dates from the mid-1980s. Sometimes it seems that all you have to do is wait long enough and everything will come back. Here's a game description from the publisher: The magical land of Kadab has been plagued by incompetent warlocks who have permanently distorted the region. Now, the people are looking for a worthy successor to rule the land with a strong hand. And that ruler could be YOU! Your task as a minor member of the landed gentry is to increase the size of your barony, and to get the over 200 inhabitants of the land to fight for your cause. Do not be astonished should your army consist of elves, dwarves, dragons, flying squirrels, dinosaurs, killer penguins, Eskimos, and a host of other creatures, all having their own special abilities! The design of this fantasy classic has been completely redone. Acclaimed illustrators Claus Stephan and Martin Hoffmann have brought new freshness to the characters while still retaining the spirit of Tom Wham's original design. |
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Munchkin Quest 2: Jetzt wird aufgeräumt!Posted: Jan 5, 2010 Designer: Steve Jackson Publisher: Pegasus Spiele Release date: February 2010 Players: 2-6 Links: A German edition of Steve Jackson Games' Munchkin Quest 2: Looking for Trouble, which includes 18 new rooms to explore, new monsters, and a higher player count. |
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Quest - Zeit der Helden: Angriff der OrksPosted: Jan 5, 2010 Designer: André Wiesler Publisher: Pegasus Spiele Release date: April 2010 Ages: 10+ Attack of the Orcs, the first game in Pegasus' Quest - Time of Heroes series, is a fantasy adventure game with more than 100 cards, 16 painted plastic figures and other materials. |
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Quest - Zeit der Helden: Der dunkle KultPosted: Jan 5, 2010 Designer: André Wiesler Publisher: Pegasus Spiele Release date: July 2010 Ages: 10+ Ugly horned demonic monster? Check. Chick in a body-hugging leather top that exposes her cleavage? Check. We've got ourselves a fantasy adventure game, folks! |
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Sticht oder nichtUpdated: Jan 12, 2010 Designer: Thomas Nezold Publisher: Pegasus Spiele Release date: April 2010 Players: 3-6 Ages: 8+ Playing time: 30-60 minutes Language: German Price: €9 Links: Another entry in Pegasus' metal tin card game collection, this time a trick-taking game with the requisite innovations that differentiate it from all the other trick-taking games out there. What's special about Sticht oder nicht? Two things: (1) The game uses four piles of special cards, with one card being revealed randomly from each pile. These cards provide bonuses or penalties for collecting the fewest tricks, cards of a particular color, whether the round has a trump, and so forth. However, only two of the four cards will be used in the round, with players choosing which ones. (2) Each player has a single +2/-2 card that can be played at the same time as another card to beat trump or dodge a trick you don't want. |
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WampumUpdated: Jan 12, 2010 Designer: Jeffrey D. Allers Publisher: Pegasus Spiele Release date: April 2010 Players: 2-5 Ages: 10+ Playing time: 20-40 minutes Language: German Price: €9 Links: Players are merchants in the colonial U.S., canoeing from one Native American village to another to trade maize, tobacco, animal pelts, weapons and fire-water (yes, really!) for wampum – bands of shells and beads used as currency by American Indians. Whoever collects the most wampum wins. |
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Andere Länder, andere SittenPosted: Jan 30, 2010 Designer: Marion Luger Publisher: Piatnik Players: 2-6 Ages: 12+ Playing time: 60 minutes Price: €30 In "Other Countries, Other Habits," you must answer questions about remote corners of the world and their strange rituals and local peculiarities. Don't point and laugh, though – that's not cool. |
ArtisticoPosted: Jan 30, 2010 Designer: Michael Kohner Corp. Publisher: Piatnik Release date: Players: 1-4 Ages: 5+ Playing time: 15 minutes Price: €16 In this circus-themed game, the brothers Tortellini balance their mother in the air. Make Mother fall, and you'll be sent to your room. Alley oop! |
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Das WeinquizPosted: Jan 30, 2010 Designer: Sommelier Egon Mark Publisher: Piatnik Players: 2-18 Ages: 18+ Price: €30 A quiz game with 165 questions about wine. |
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Frutti di MarePosted: Jan 30, 2010 Designer: Simone Luciani Publisher: Piatnik Players: 2-6 Ages: 6+ Price: €10 Links: Five stalls selling seafood await stock from you and your fellow players, with the prices paid rising and falling throughout the day. Will you prove to be a shrimp on the market, or will you mussel aside other players and hand them their scallops if they get in your way? Don't flounder – play your cards right, and you'll be lobster tuna salmon catfish! |
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InquizitorPosted: Jan 30, 2010 Designer: Koncz Balàzs Publisher: Piatnik Players: 2-16 Ages: 10+ Playing time: 60 minutes Price: €30 A quiz game with 2,500 questions with players needing to provide answers in different formats, such as "fill in the blank" and – wait for it – multiple choice. I suppose I could have left this game off the list and no one would ever have cared or known about its absence, yet an audience clearly exists for drab games like this one as companies keep producing them, so why not show it off? If you aspire to be a designer, having a more complete picture of the marketplace can't hurt. Playing this game, on the other hand, might cause seizures. |
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MonstermaniaPosted: Jan 30, 2010 Designers: Brad Ross & Jim Winslow Publisher: Piatnik Players: 2-5 Ages: 5+ Playing time: 15 minutes Price: €10 All the monsters want to sit with other monsters, but in order for them to feel comfortable they will hold tentacles only if the adjacent monster has the same color tentacle. Place lots of tentacles sucker in sucker simultaneously, and you'll get to take an extra turn. Rid yourself of monsters and you win a good night's sleep. |
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Schweine-SchwänzchenPosted: Jan 30, 2010 Designer: Virginia Charves Publisher: Piatnik Players: 2-4 Ages: 3+ Playing time: 10 minutes Price: €10 Roll the three dice and either grab the quantity and color of pigs showing on the die faces, or – if you roll a wolf – give up all your pigs. Collect four pigs in each of the three colors and you win. This is your first life lesson, kids – sometimes the wolf will eat everything you own and your only option is to start all over again. |
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ScorpioPosted: Jan 30, 2010 Designer: Paul Catty Publisher: Piatnik Players: 4-16 Ages: 12+ Playing time: 50 minutes Price: €30 A timed quiz game in which you progress down the scorpion's tail as you answer questions correctly, but to make it past the stinging finish line, you and your teammates must answer five questions at once. Sounds dire. |
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Tick Tack Bumm KartenspielPosted: Jan 30, 2010 Designer: Francesco Berardi Publisher: Piatnik Players: 2-5 Ages: 8+ Price: €10 Tick Tack Bumm - aka Pass the Bomb – has been around for more than a decade and this card game is the latest twist on the design. The ticking bomb now sits in the center of the table, and whoever can't add a matching card to the stack on his turn ignites the fuse, blowing all the previously stacked cards into his hand. Whoever ends the game with the fewest cards wins. |
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Posted: Jan 26, 2010 Designer: Walter Obert Publisher: Playroom Entertainment Players: 4, 6 or 8 Ages: 8+ Playing time: 10 minutes Links: Crazy Train is an English language version of Walter Obert's Tokyo Train, published by Cocktail Games in 2009 – well, sort of English. Crazy Train is played in teams of two, with one player being a conductor who is giving commands to the other player in order to have train passengers sit in the proper seats. All teams play simultaneously, and conductors can use only three hand motions and words in a non-native language to convey their instructions. While Tokyo Train used four sets of made-up Japanese words, Crazy Train will have sets of commands in five languages: Japanese, Hawaiian, Swedish, Swahili and German. Be the first team with the passengers seated correctly, and you claim the task card; collect enough cards, and you win. |
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Halli Galli Posted: Jan 26, 2010 Designer: Haim Shafir Publisher: Playroom Entertainment Players: 2-6 Ages: 6+ Playing time: 10 minutes Links: Halli Galli will be available in the U.S. once again, setting off a new wave of bell-slapping frenzy. |
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Killer Bunnies and the Journey to Jupiter: Ultra Violet Booster DeckPosted: Jan 26, 2010 Designer: Jeffrey Neil Bellinger Publisher: Playroom Entertainment Players: 2-6 Links: The second booster for KBatJtJ, which contains three new sectors for the Jupiter board, 55 new cards, new ships, markers, dice and planets. |
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Killer Bunnies and the Ultimate Odyssey Posted: Jan 26, 2010 Designer: Jeffrey Neil Bellinger Publisher: Playroom Entertainment A new take on the collectible non-collectible KB line, with Jeffrey Neil Bollinger once again putting the rabbits through the grinder. Six new starter decks – Animals, Crops, Elementals, Energy, Land and Technology – will be available, and players can construct personalized decks with the cards from any deck up to a maximum of sixty cards in each game. |
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Ligretto DicePosted: Jan 26, 2010 Designers: Inka & Markus Brand Publisher: Playroom Entertainment Release date: April 2010 Players: 2-4 Ages: 8+ Playing time: 20 minutes Language: English Price: $15 Links: Ligretto Dice was released by Schmidt Spiele in late 2009 under the title Würfel Ligretto. Here's what I wrote about the game in BGN's Spiel 09 preview: A super-simple implementation of Ligretto in dice form, one of those "hey, I could have done that" designs that in fact I couldn't have done as doing so never crossed my mind. |
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Saddle Up!Posted: Jan 26, 2010 Designer: Reinhard Staupe Publisher: Playroom Entertainment Release date: March 2010 Players: 2-6 Ages: 5+ A description from the publisher: "Saddle Up! is a game where you DON'T want to make a match. Each card has four objects, and players must place cards next to each other under one condition: a matching object or color cannot touch vertically, horizontally or diagonally! The first player who can correctly place the most cards wins the round! With multiple levels of play, the game is always different." |
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Scary Tales: Big Bad Wolf vs. CinderellaPosted: Jan 26, 2010 Designer: Reiner Knizia Publisher: Playroom Entertainment Players: 2 Ages: 13+ Playing time: 20 minutes The fourth title in Playroom's Scary Tales series. |
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Scary Tales: Prince Charming vs. HanselPosted: Jan 26, 2010 Designer: Reiner Knizia Publisher: Playroom Entertainment Release date: March 2010 Players: 2 Ages: 13+ Playing time: 20 minutes Here's a blurb from the publisher: "Atop his noble steed, this handsome prince is every girl's dream...or is he your worst nightmare? It should be easy for Prince Charming to defeat a young boy, except that Hansel has an equally sinister sister, Gretel, and together they form an eerily unstoppable duo. It will take all of their tricks to win control of the Kingdom, but who will be victorious?" As with previous Scary Tales titles, Prince Charming vs. Hansel – the third game in the series – is for two players, but can be combined with other ST games. |
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The Dog's MeowPosted: Jan 26, 2010 Designer: Reinhard Staupe Publisher: Playroom Entertainment Players: 2-6 Ages: 6+ Links: An English-language edition of Anderland, which Amigo is releasing in a new edition in 2010. For details on the game play, head to the Anderland listing under Amigo in this preview. |
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Posted: Jan 26, 2010 Designer: Dirk Baumann Publisher: Playroom Entertainment Players: 2-4 Ages: 6+ Playing time: 15 minutes Links: An English-language edition of the 2009 Kinderspiel des Jahres, Germany's children's game of the year. For those not familiar with the game, a description: The players are apprentices to a Master Wizard and need to recover objects lost in said magic labyrinth before M.W. notices they're missing and transforms the apprentices into sticks of butter. Problem is, the labyrinth is hidden from view and you learn where the walls are only through trial and error. Each player's figure has a magnet on the bottom of it and a metal ball is connected to that magnet through the gameboard. As you move across the board's surface, the magnet will fall off if it hits a wall in the labyrinth, forcing the player to start over. Remember where the walls stand, however, and you'll sail through the labyrinth and avoid being applied to panckes in future breakfasts. |
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Wild Horses Posted: Jan 26, 2010 Designer: Reiner Knizia Publisher: Playroom Entertainment Players: 2-4 Ages: 6+ The publisher's description: "You may never have seen horses with colors like these, but your goal will be to round up as many of them as possible by rolling the two multi-colored dice and grabbing the horse with the matching coat before your opponents. Be the first to grab the correct horse and you score a point. It will take fast hands and sharp eyes for this game, so get ready to lasso up some showy stallions and rack up the points to win the game!" |
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Zombiaki 2: Atak na MoskwęPosted: Jan 10, 2010 Designer: Ignacy Trzewiczek Publisher: Portal Publishing Release date: March 2010 Players: 2 Ages: 8+ Playing time: 15 minutes Links: Zombiaki 2: Attack on Moscow is a sequel of sorts to Zombiaki, with one player again controlling the zombies and the other the humans, with the humans needing to survive in order to win. |
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Alhambra: Das KartenspielUpdated: Jan 29, 2010 Designer: Dirk Henn Publisher: Queen Games Release date: March 2010 Players: 2-6 Ages: 8+ Playing time: 45-60 minutes Languages: German, English, French, Spanish, Italian & Dutch Price: $25 Links: In the words of the publisher: "Alhambra: The Card Game combines the unique playing mechanism of the board game with the ease and compactness of a card game. Fun guaranteed!" ![]() |
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"Dschunke" Posted: Jan 28, 2010 Designer: Michael Schacht Publisher: Queen Games Release date: October 2010 Price: $60 Links: This revised version of Dschunke might feature a new name in addition to other changes. |
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FreskoUpdated: Jan 29, 2010 Designers: Marco Ruskowski & Marcel Süßelbeck Publisher: Queen Games Release date: March 2010 Players: 2-4 Ages: 10+ Playing time: 45-60 Languages: German, English, French, Spanish, Italian & Dutch Price: $60 Links: Here's a game description from the publisher: The ceiling in the cathedral is getting on a bit and is in urgent need of restoration. The bishop is awaiting important visitors and wants to show off his church from its best side. The players slip into the role of the fresco painters in this colourful family game and have to prove their abilities: But only the player who plans cleverly can win! ![]() |
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New YorkUpdated: Jan 29, 2010 Designer: Dirk Henn Publisher: Queen Games Release date: April 2010 Players: 2-6 Ages: 10+ Playing time: 45-60 minutes Languages: German, English, French, Spanish, Italian & Dutch Price: $50 Links: A version of Alhambra set in New York, presumably to make a bigger splash in the U.S. market. The description from the publisher: New York in the early 1930s – the city is in the middle of a construction boom. Skyscrapers are shooting out of the ground like mushrooms. As a player, you get involved in all the planning and building work as you help to create a fascinating metropolis bit by bit! |
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Ri-Ra Posted: Jan 28, 2010 Designer: Gebrüder Frei Publisher: Queen Games Release date: March 2010 Players: 2-5 Ages: 6+ Playing time: 30 minutes Price: $40 |
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SamarkandUpdated: Jan 29, 2010 Designers: David V. H. Peters & Harry Wu Publisher: Queen Games Release date: February 2010 Players: 2-5 Ages: 8+ Playing time: 30-45 minutes Languages: German, English, French, Spanish, Italian & Dutch Price: $60 Links: Samarkand is a new version of Age of Scheme: Routes to Riches, aka #58, which Winsome Games released at Spiel 08 and in a second print run through direct mail. The original game was for 3-6 players, so the design has been tweaked in some ways. In a BGG thread, Winsome's John Bohrer says, "Well, we have transformed a no-luck Gamer's Game into a German Family Game, Costas. It has luck, it is shorter in length of play, it is re-sized for the usual German 2-5 players (as opposed to the US 3-6 players) and it has gorgeous Queen artwork." Here's a brief game description from the publisher: Rich merchants and their families ply the Silk Route of the Orient with their caravans in order to make lucrative business. The players assume the role of traders who marry into other families to extend their influences. Who will be the richest merchant? ![]() |
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Sh't HappensUpdated: Jan 29, 2010 Designer: Stefan Feld Publisher: Queen Games Release date: February/March 2010 Players: 2-5 Ages: 8+ Playing time: 30 minutes Languages: German, English, French, Spanish, Italian & Dutch Links: A description from the publisher: Anton, the adventurous anteater, is out looking for food. Nosy as he is, he sticks his long nose into every termite hill he comes across, and it’s not just edible things that he turns up either. His main objective, however, is the termite queen and her general. They earn the most points at the end.I'm very curious to see how Queen markets this game in the U.S., especially since the company is supposed to be present at New York Toy Fair in February 2010 for the first time. Better carry smelling salts with me... |
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Showmanager Posted: Jan 28, 2010 Designer: Dirk Henn Publisher: Queen Games Release date: May 2010 Price: $53 Links: Haven't seen info on this from Queen, although it was previously rumored, but Paizo.com is now listing the game for release in May 2010. |
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Spiel mit Lukas: Dribbel-FieberUpdated: Jan 29, 2010 Designers: Stefan Feld & Wolfgang Panning Publisher: Queen Games Players: 2 Ages: 10+ Playing time: 45 minutes The game also includes a beginner's version called "Kick and Run" for players as young as 6. Lukas, by the way, is Lukas Podolski, a member of Germany's national football team. |
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Spiel mit Lukas: TorjägerUpdated: Jan 29, 2010 Designer: Dirk Henn Publisher: Queen Games Players: 2 Ages: 8+ Playing time: 20-30 minutes |
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Chicken Chase Posted: Dec. 20, 2009 Publisher: Ravensburger Release date: 2010 Mentioned as a forthcoming title from Ravensburger Netherlands, but no info otherwise. |
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Dreiste Geister Updated: Jan 24, 2010 Designer: Günter Burkhardt Publisher: Ravensburger Players: 2-5 Ages: 6+ Playing time: 15-20 minutes Language: German Price: €10 Links: A racing game in which the players are ghosts trying to retrieve a treasure by outwitting a magician. Why are they ghosts? Because ghosts are more interesting than oak trees and sponges. ![]() |
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FITS MitbringspielUpdated: Jan 24, 2010 Designer: Reiner Knizia Publisher: Ravensburger Release date: January 2010 Players: 1-4 Ages: 8+ Playing time: 15-20 minutes Languages: German, French, Italian Price: €6 Links: As we've all learned by now, success breeds successors. Thus, the fine reception accorded Knizia's FITS in 2009 begets a travel version of the game that apparently uses cardboard bits and flat playing surfaces. If you've been saying to yourself that you love the game play of FITS but can't bear to part with the $30 to pick up a copy, you will soon find a teensy version to satsify that puzzling desire. ![]() |
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Himmel, A... und Zwirn!Updated: Jan 16, 2010 Designer: Klaus Kreowski Publisher: Ravensburger Release date: January 2010 Players: 3-6 Ages: 8+ Playing time: 15-20 minutes Language: German Price: €10 Links: In case your shelf has been missing a card game that features animal posteriors, that hole can now be filled. (Badump bump chhhh!) In Himmel, A... und Zwirn! players take turns playing one card at a time, with the card being higher than what's out there but lower than the target card. The gap of playable cards narrows quickly, and if you can't fill the gap, you have to take the cards and pile up the negative points. ![]() |
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Kuhhandel MasterUpdated: Jan 24, 2010 Designer: Rüdiger Koltze Publisher: Ravensburger Release date: 2010 (see below) Players: 2-6 Ages: 10+ Playing time: 60 minutes Language: German Price: €12 Links: This new version of Koltze's Kuhhandel – nominated for Spiel des Jahres in 1985 – expands the player range to accommodate 2-6 players instead of the original's 3-5. The game also has a new creature and new auction types. Erwin Broens at Bordspel says that Kuhhandel Master has been available in the Netherlands since September 2009, but the game doesn't seem to be on sale elsewhere. |
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Make 'N' Break JuniorUpdated: Jan 18, 2010 Designers: Andrew & Jack Lawson Publisher: Ravensburger Release date: January 2010 Players: 2-5 Ages: 5+ Playing time: 15-20 minutes Languages: German, English, French, Italian, Spanish Price: €20 Links: In this version of Make 'n' Break all the architects play simultaneously, using their own individual building pieces in order to erect the depicted building before anyone else. Fifty double-sided task cards are included. ![]() |
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Make 'n' Break WürfelspielUpdated: Jan 16, 2010 Designers: Maximilian Kirps & Randolf Siew Publisher: Ravensburger Players: 2-4 Ages: 8+ Playing time: 20 minutes Language: German Price: €10 Links: Another title in the Make 'n' Break series, with players stacking dice this time instead of wooden bits. The game includes six colored regular dice, one yellow die numbered 1-3 with three blanks, and two elongated dice that number only 1-4. The thirty double-sided cards show you what to build, but since dice are involved, you have to make sure that dice at certain levels show the right number of pips – all within the time limit, of course. ![]() |
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Phase 10: Das BrettspielUpdated: Jan 16, 2010 Designer: Susanne Armbruster Publisher: Ravensburger Release date: January 2010 Players: 2-6 Ages: 10+ Playing time: 30-90 minutes Language: German Price: €23 Links: A board game version of the card game, which has also been a dice game, a dexterity game, a drinking game, a crying game, a skin game and the world's most dangerous game – man. From the description on the Ravensburger website: "With a gameboard! With excitement! With fun!" Apparently the game did not include excitement or fun in its previous incarnations, and that deficiency has now been rectified. The various spaces on the gameboard provide new twists on the card play of the basic game; do you want to roll a die to improve your chances? Exchange four cards from your hand? Look for a specific card? Take a joker? To repeat, "With a gameboard! With excitement! With fun!" ![]() |
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Schlag den Raab: Blamieren oder Kassieren Posted: Jan 17, 2010 Publisher: Ravensburger Release date: April 2010 Players: 3-5 Ages: 12+ Playing time: 30 minutes Check out the game listing below for details on Schlag den Raab. |
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Schlag den Raab: Das Spiel Posted: Jan 17, 2010 Designer: Max Kirps Publisher: Ravensburger Release date: April 2010 Players: 2-6 Ages: 12+ Playing time: 60-90 minutes Schlag den Raab is a German television show featuring Stefan Raab, an entertainer, singer and comedian who has hosted the program TV total since 1999. Schlag den Raab is an irregularly broadcast show in which a contestant competes against Raab in up to fifteen different competitions, such as puzzles, the biathalon, ice hockey, and so forth. The winner of the first competition scores one point, the winner of the second two points, and so on; whichever player scores 61 points first wins. If the contestant beats Raab – the transation of the show's name in English – the person wins the jackpot. Only 21 shows have been broadcast since September 2006, with shows lasting three hours or longer. Blamieren oder Kassieren, a segment on both TV total and Schlag den Raab, is a quiz duel between two players in which players earn €100 for each correct answer and lose €100 for each incorrect answer. When playing against Raab, a contestant takes home only the difference between his or her score and Raab's. The show's name translates as "Shame or Cash." Ravensburger is transforming these German shows into games. |
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SeelandUpdated: Jan 16, 2010 Designers: Wolfgang Kramer and Günter Burkhardt Publisher: Ravensburger Release date: January 2010 Players: 2-4 Ages: 9+ Playing time: 45-60 minutes Language: German Price: €33 Links: Seeland is set in 17th century Zeeland, the westernmost province in the Netherlands. Players want to expand their land holdings in Zeeland, but nature is working against them as much of the land in Zeeland lies below sea level. They must use dikes to drain parts of the land and reclaim them, building windmills where needed and putting the land to good use. Tulips, man, the world needs more tulips! This tile-laying game includes four levels of play:
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CyranoUpdated: Jan 15, 2010 Designers: Angèle & Ludovic Maublanc Publisher: Repos Production Distributor: Asmodee Editions Release date: February 2010 (see below) Players: 4-9 Ages: 8+ Playing time: 30 minutes Languages: English, French, German & Dutch Links: In August 2007, Ludovic Maublanc posted a series of poems on his blog. Apparently he and his wife hold annual parties with some kind of outdoor garden activity, and with the (supposed) impending publication of Ca$h'n Gun$ Live and Cyrano, the theme for the day was "Gangster Poets," with Cyrano inspiring the poetry and Ca$h'n Gun$ Live provoking thoughts of mayhem and bloodshed. While Cyrano de Bergerac was a real person, Cyrano is based on the play Cyrano de Bergerac, written more than two hundred years after Cyrano's death. In both the play and the game, Cyrano writes poetry to woo a woman for another man. The game Cyrano lasts a number of rounds, and each round starts with a player revealing a theme card and two rhyme cards ("-aid", "-ed" and so on with hononyms being acceptable). Each player then composes a quatrain – a poem of four lines – with two of the lines ending with one of the rhymes and the other two ending with the other rhyme. Players read their poems and score points Boggle-style, with each unique ending word being worth one point; these points are recorded by blacking out squares on a ladder, which represents the lover's climb toward his object of affection. Everyone then secretly votes on which poem he or she most appreciated, whether for its beauty, adherence to theme, or some other artistic qualification. Players reveal their votes simultaneously, and for each player who voted the same way you did, you receive one point, with these points being recorded by the maiden's descent from the tower. Whichever player first brings the loves onto the same floor of the tower wins, with ties being broken by a rhyming duel. ![]() Thomas Provoost at Repos says that Cyrano is scheduled for a February 14, 2010 release in Europe, with the game showing up in North America roughly forty days later, so April or thereabouts. |
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Posted: Jan 15, 2010 Designers: Guillaume Blossier & Frédéric Henry Publisher: Ystari Games Distributors: Asmodee Editions / Rio Grande Games Release date: March 2010 (in Europe) For a description of the game play, head to the Asteroyds listing under Ystari Games. |
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Posted: Jan 6, 2010 Designer: Klaus-Jürgen Wrede Publishers: Hans im Glück / Rio Grande Games An English language version of this Hans im Glück release. Game details here. |
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Posted: Jan 6, 2010 Designer: Stefan Dorra Publishers: Hans im Glück / Rio Grande Games An English language version of this Hans im Glück release. Game details here. |
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Posted: Jan 6, 2010 Designer: Rüdiger Dorn Publishers: Hans im Glück / Rio Grande Games An English language version of this Hans im Glück release. Game details here. |
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DOG CompactPosted: Jan 12, 2010 Designer: Wolfgang Wichmann Publisher: Schmidt Spiele Release date: January 2010 Players: 2-4 Ages: 8+ Playing time: 45 minutes Languages: German, French, Italian Links: A smaller version of DOG in a hard plastic case that will prevent the pieces from being carried away by the wind, a common concern when playing within the vicinity of a tornado. ![]() |
Level XPosted: Jan 12, 2010 Designer: Stefan Risthaus Publisher: Schmidt Spiele Release date: January 2010 Players: 2-4 Ages: 8+ Playing time: 20 minutes Languages: German, English, Italian, French, Dutch Price: €13 Links: Shades of Can't Stop! Two to four players take turns rolling four dice, placing them in 1-4 groups, then advancing their tokens up columns. Your goal in Level X is to reach the peak of a column – sounds familiar, I know – but once you're sitting on the X at that peak, you want to hit that number again and again with the dice. Each time you do, you score a token worth as many points as the column. If someone else reaches the X space in that column, however, you're bumped to the lowest level and forced to climb again. Collect one token of each type, and you earn a bonus token. The game ends when the bonus pile or three piles of tokens are empty. ![]() |
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Ligretto2Posted: Jan 5, 2010 Publisher: Schmidt Spiele Release date: February 2010 Players: 2 Ages: 8+ Playing time: 10 minutes Links: A new version of a title that Schmidt first released in 2004. This souped-up version of Ligretto includes jokers that help keep the game from locking when played with only two. |
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MauseSausePosted: Jan 12, 2010 Designers: Bernhard Lach & Uwe Rapp Publisher: Schmidt Spiele Release date: January 2010 Players: 2-4 Ages: 5+ Languages: German, Italian Price: ~ €13 Links: Based on the picture, the hazy description on the Schmidt website and my innate sense of how to play games, I suspect that game play falls along the lines of Dino Booom! Players are mice who are tossing paintballs at cats, with the paintballs being represented by colored sticks. When someone knocks over one or more sticks with the wooden cheese disk pictured below, players must race to locate the cat covered with those colors and grab the tile before anyone else. That's my interpretation anyway... ![]() |
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RaketePosted: Jan 12, 2010 Designer: Christoph Cantzler Publisher: Schmidt Spiele Release date: January 2010 Players: 2-4 Ages: 5+ Languages: German, Italian Price: ~ €13 Links: A translated description of the game play: "3, 2, 1 ... blast off! Now all the players race to roll the dice while on the lookout for the colorful monsters? Whoever first rolls four monsters of the proper color sounds the alarm and claims maggot markers, which will help the player toward victory. Bon appetit!" ![]() |
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TipiPosted: Jan 12, 2010 Designer: Steffen Bogen Publisher: Schmidt Spiele Release date: January 2010 Players: 2-4 Ages: 5+ Languages: German, English, French, Dutch, Italian Price: ~ €13 Links: Here's a translated description of the game from the publisher: "In a small Indian village, one teepee looks much like another, but if you look closely you'll spot the different colorful motifs on them. Buffalo, canoes, eagles – the dice will tell you what to search for, so get ready to practice your eagle eye!" |
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Picco SortinoPosted: Jan 6, 2010 Designer: Marco Teubner Publisher: Selecta Spielzeug Release date: February 2010 Players: 2-4 Ages: 3+ Playing time: 10-15 minutes Languages: English, German, French, Dutch Price: €6 Links: A smaller version of Pino Sortino, which received a Kinderspiel des Jahres recommendation in 2008. In this game players have to clean up objects in only four rooms (instead of six), moving the pot back to the kitchen, and so forth. Train those monkeys! An expert version of the game in included for those tots who excel at putting things in the right places. ![]() |
Turi-TourUpdated: Jan 6, 2010 Designer: Alessandro Zucchini Publisher: Selecta Spielzeug Release date: February 2010 Players: 2-4 Ages: 5+ Playing time: 20-40 minutes Languages: English, German, French, Dutch, Spanish, Italian Price: €28 Links: The farm animals are going on holiday! But alas, the farmer has messed up everyone's tickets and it's not clear to him who's going where. Thankfully you and your fellow players can lend a hand, but the sorting challenge won't be easy. When you're the active player, you must wear glasses that cover your eyes; the player to your left then draws a task card and places the animal pictured on it in your hand. You try to identify the animal by touch and announce what animal you think you hold. The player then explains your task and you try to perform it, such as placing the animal in the correct location (as marked on the gameboard that game). You can feel the gameboard and other animals already in place, but knock any of them over and your turn ends immediately. Other tasks include removing the proper animal from the gameboard and stating how many are currently on the board. The animals on parade change nearly every turn, so you'll need sensitive fingers and a good memory if you want to help them see the world... ![]() |
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Das Haus AnubisPosted: Jan 12, 2010 Publisher: Studio 100 Distributor: Jumbo Release date: February 2010 Players: 2-4 Ages: 8+ Language: German Links: Studio 100 is a Flemish producer of television series with Het Huis Anubis – a children's drama in which the characters are trying to locate treasure, first in a house and later around the world – being one of its productions. The series started in 2006, with a German version launching in 2009. The boardgame adaptation of the series has followed the same path, with the Dutch game being published in 2007 and the German one due in 2010. Players need to find six artifacts first in order to win. ![]() |
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The Game Master's Hans van Tol said that the two titles listed below, along with 2009's Koe zoekt Boer,
will be released in an international version with rules in several languages, including English. The series title is
"Cows on TV," and the three games will be titled Happy Cows, Handy Cows and Trendy Cows. Says van
Tol, "We expect that this is the beginning of a series in which we are going to have a lot of fun with the ridiculous
reality TV programs!" |
Gooische KoeienPosted: Jan 25, 2010 Designer: Hans van Tol Publisher: The Game Master Release date: April 2010 Players: 2-5 Ages: 13+ Playing time: 20-30 minutes Price: €7.50 After building a beautiful villa for their fabulous selves, the fancy cows still have plenty of money to go shopping: a beautiful ring, chic shoes, a designer handbag, a mobile udder – they want it all. Fake goods are on the market, however, and trying to look chichi in fake wares will destroy your reputation, so keep an eye out for what's real. (Het Gooi is apparently an area in the Netherlands known for the wealth of its residents, and the title Gooische Koeien is a play on the soap opera "Gooische Vrouwen" – I'm sure the actors appreciate the cow jokes...) Both Gooische Koeien and Klussen met Koeien came about due to the success of The Game Master's 2009 release Koe zoekt Boer – "Cow Seeks Farmer," a parody on the "man seeks wife" reality shows that originated in the Netherlands before migrating elsewhere. Guess the Dutch like their cows. Each of the three games are independent other than the use of cows as characters, but van Tol has devised rules that will allow players to merge two or all three of the game, with the rules to be released on The Game Master website. |
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Klussen met KoeienPosted: Jan 25, 2010 Designer: Hans van Tol Publisher: The Game Master Release date: April 2010 Players: 2-5 Ages: 8+ Playing time: 20-30 minutes Price: €7.50 Bertha, Johanna, Klara and the other cows have big plans for the farm – yet they can't find the bulls with the tools that they need to pull off those plans. Where are those bulls? Hmmph, men. They're actually lounging in the barn, hiding in the first aid area, spending a half-hour in the WC – you know, the usual places men retreat to in order to avoid work. Time for action! The cows need to hunt down the bulls and put them to work. |
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OUTrageousPosted: Jan 25, 2010 Designers: Karsten Schnell & Johannes Zahn Publisher: Theta Release date: Players: 2-5 Ages: 14+ Playing time: 45-60 minutes Languages: German, English, French, Italian, Dutch Links: Players each assemble a gang of crooks in order to carry out crimes and defend their hauls from being stolen by other players. ![]() |
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GettysburgPosted: Jan 31, 2010 Designer: Martin Wallace Publisher: Warfrog Games Release date: March/April 2010 Players: 2 Links: Here's what Wallace has posted about the game on the Warfrog website: Each player has a set of eight command blocks, numbered from 2 to 5 (just like the ones in Waterloo!). As an action a player can place a command block on the map. This allows him to place order discs in later turns. Order discs can be used to activate units in the vicinity of the command block. Once the number of order discs matches the value of the command block then no more orders can be issued until the block has been removed (along with the order discs) and replaced with a new block, which uses two valuable actions. The key effect of this system is the stutters it creates in controlling your forces. The enemy may have left himself in a vulnerable position but if you are not able to issue the orders to take advantage of that then you will miss that opportunity. The Confederate player has the advantage of being able to issue a certain number of double orders. The Union player is at a disadvantage in that he has a small number of order discs and if he leaves too many on the map then he will be forced to pass for a number of action rounds, which could be fatal. |
Moongha InvadersPosted: Jan 10, 2010 Designer: Martin Wallace Publisher: Warfrog Games Release date: March 2010 Players: 3-4 Ages: 10+ Playing time: 90 minutes Links: Moongha Invaders is a limited-edition Martin Wallace design of 350 copies that will be available only at the PLAY game festival in Modena, Italy in March 2010. If copies don't sell out there, Wallace might sell some directly from his website, and I imagine that another non-limited edition will be published down the road, but I've heard nothing along these lines at the moment. Here's a description of the game: You have control of a number of different types of Moongha monsters. When you sit down to play, the side of the board closest to you is your monster display. There you will see the seven different types of monster. You will place your monster counters in these boxes. Note that some monster types have more than one counter.Note that the cover shown above is preliminary. |
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Terrazzo Posted: Jan 15, 2010 Designer: Hendrik Simon Publisher: Winning Moves Deutschland Release date: April 2010 No other info now. |
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AsteroydsUpdated: Jan 15, 2010 Designers: Guillaume Blossier & Frédéric Henry Publisher: Ystari Games Distributors: Asmodee Editions / Rio Grande Games Release date: March 2010 Players: 2-6 Ages: 10+ Playing time: 20-40 minutes Links: Since its debut in 2004 Ystari Games has built a library of original titles set in lands ancient, medieval and 20th century, but for its first release in 2010 the company is heading to a far more distant locale: outer space. Asteroyds, co-designed by Guilaume Blossier and Frédéric Henry (The Adventurers, Rush n' Crush), is set in the Lost Swarm, an erratic asteroid field that possesses no minerals, no riches – only the possibility of providing the most dangerous race course in the universe. You and your fellow players are pilots who have chosen to navigate the field and come out on the other side in one piece. In the primary game, players must launch their spaceships from a platform and travel through four gates in order to win. Each round starts by rolling three dice – red, white and blue – then players secretly decide the actions they'll take: moving forward, left or right; reversing direction; or activating a shield. Players have a limited amount of time to choose their actions, with the number of seconds determined by how difficult the players want to make the game. Once time runs out, players first move the red, white and blue objects on the gameboard in the directions indicated on the dice, then move their ships in player order. Hit an asteroid or other object with your ship, and you'll take damage; take too much damage, and you'll become one with the asteroid field (as a corpse). Whichever player hits four gates first wins. In addition to adjusting the time period given for choosing actions, players can adjust the difficulty of game play in other ways: requiring players to reland on the launch platform; adding unique, single use pilot powers; allowing players to shoot at each other with lasers; adjusting the order in which objects move. What's more, the rules include several modes of game play beyond the basic race game. You can choose to have players shoot lasers through the gates rather than pass through them. Either in teams or individually, players can compete to be the first to shoot a specific number of stationary targets or moving drones that behave like asteroids. ![]() |
IndustryPosted: Jan 27, 2010 Designer: Michael Schacht Publisher: Ystari Games Distributor: Asmodee Editions Players: 3-4 Ages: 10+ Playing time: 75 minutes Links: A new version of Industria, which Queen Games released in 2003 and Uberplay distributed somewhat later. While the game play will mostly match that of the first edition, Ystari and Schacht have made slight changes that should increase player tension. According to Ystari publisher Cyril Demaegd, Schacht has said, "I thought the previous one was 90% finished, and this new version is at 100%." The image above shows the cover sans logo. I'm puzzled as to whether the clock is still under construction or it's complete with all the gears and such hanging on the outside of the building. Curious... |
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Boochie Erweiterung Posted: Jan 12, 2010 Designer: Forrest-Pruzan Creative Publisher: Zoch GmbH Players: 2-6 Ages: 8+ Links: Not sure what the components of this expansion might be, but if you want to find out about Boochie itself, click on the BGN link above to head to my review. The short take: A new version of bocce with specialized components and wacky requirements by the players. |
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Flinke Stinker Posted: Jan 12, 2010 Designer: Inon Kohn Publisher: Zoch GmbH Players: 2-5 Ages: 6+ Playing time: 15-20 minutes |
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Heckmeck Barbecue Posted: Jan 12, 2010 Designer: Reiner Knizia Publisher: Zoch GmbH Players: 2-5 Ages: 8+ Playing time: 20-30 minutes |
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Heckmeck Junior Posted: Jan 12, 2010 Designer: Reiner Knizia Publisher: Zoch GmbH Players: 2-5 Ages: 5+ Playing time: 15-20 minutes |
Links to both halves of the Nuremberg 2010 preview: A-K and L-Z
Sources:
Primary sources
Spielbox – Knut-Michael Wolf
Bordspel – Erwin Broens
All of the publishers mentioned!
Retail shops consulted
Buecher.de
Libreria Universitaria
Milan-Spiele
Game designers
Ludovic Maublanc
Gamers at large
Andrea "Liga" Ligabue




















































































