Convention Preview News: Essen Preview Update
The Essen 2007 Preview has been updated as follows:
Amigo Spiele
Images added for almost all Spiel 07 releases
Bézier Games
Links to the rules added for all six expansions
Clicker Spiele
Old Town Solo - Added
Goldsieber
Liebe & Intrige - Added
HiKu-Spiele
On Q - Added
Homoludicus
Tobynstein - Added
Japon Brand
Festival - Added
Goita - Added
Highschool Election - Added
Magical Athlete - Added
Master of Rules - Added
NI-SHI-KI - Added
NI-SHI-KI-Shouden - Added
Origin of Failingwater - Added
Tosenkyo - Added
Word Basket - Added
Pegasus Spiele
Munchkin Beißt - Added
Munchkin Beißt! 2: Höllenhose - Added
Portal Publishing
Neuroshima HEX! - Info about limited edition fifth army added
Queen Games
Eketorp - Added
Giganten der Lüfte - Added
R&D Games
Added note about limited availability of RE II
Vendetta Games
Steam over Holland - Added
VIA-Spiele
Bingorello - Added
Links to the complete Essen Preview: publishers A-M & publishers N-Z
Comments:
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Eric, you wondered in the entry of the Japanese game of Origin of Failingwater how you could play cards in reverse order. It’s actually an ingenious quasi-deduction game. You do indeed play your cards in reverse turn order. So, since you each have 6 cards, you play cards to the sixth trick first, followed by the fifth trick, and so on. These are played face up to a grid in the middle of the table, so everyone can see each card played. The order in which cards are played rotates with each trick. Winning some tricks gives you positive victory points and winning others costs you points. After all the cards are played, you look at the first trick and resolve it normally, using No Trump rules. So the highest card of the led suit wins the trick (the players know ahead of time who will be leading to the first trick). Once you find out who won that first trick (and assign VPs), you now know that that player is leading to the second trick. This determines who wins the second trick (since you now know the led suit). Do this for all six tricks to see who won the most points. Players have to work out the possibilities as the tricks are played out in reverse order. So it might work out that if Fred over there wins trick 4, I’ll win trick 5 (since I have the high card in the suit he played to that trick). That’s good, since trick 5 is worth 2 VPs. But I don’t want Ethel to win trick 3, because that will mean that I won trick 4; not only will that keep me from winning trick 5, but trick 4 is worth -1 VP. And so on. It’s definitely brain-bending. We thought the prototype had some rough edges (which are hopefully improved in the final version), but the basic idea is unique and excellent. I look forward to seeing the published version of this one. Posted by Larry Levy on Sep 19, 2007 at 09:57 AM | #
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Thanks for the details, Larry! There’s clearly a lot more to the game than was packed in the distributor’s tiny description. This sounds like another entry in the category of “trick-taking games I would love to death if only I had more players nearby who felt the same.” Posted by W. Eric Martin on Sep 19, 2007 at 10:05 AM | #
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Wow, no information about the new Queen game Giganten der Lüfte? It’s by Andreas Seyfarth! And there’s been no advance notice about it at all! Where did THAT come from? By the way, I assume the title translates to “Larger than Life”? Posted by Larry Levy on Sep 19, 2007 at 10:06 AM | #
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Larry; Queen = Worst. Advance. Info. Ever. No surprise that no info’s at hand - this is the way it goes with them every year. The title is actually “Giants of the Air”, which usually means Zeppelins and such but has also been used to describe superaircraft such as the new A380. pk Posted by Patrick Korner on Sep 19, 2007 at 01:11 PM | #
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