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Game Preview: League of Six

By W. Eric Martin
August 17, 2007

Publisher: Czech Games Edition
Designer: Vladimir Suchy
Players: 3-5
Ages: 12+
Playing Time: 60-90 minutes
Release Date: October 2007 (Spiel)

Czech Games Edition—the new company from Vladimir Chvatil, Petr Murmak and others—is releasing two titles at Spiel 07, and one of them is the first release from a new designer, Vladimir Suchy. (No, not all Czech game designers are named Vladimir.) Here’s an overview of League of Six:

The year is 1430, a time of unrest and upheaval in the whole of Europe. Echoes of the Papal schism are still heard in all the lands, the Turks advance in the Balkans, and the Hussite Wars ravage Bohemia.

Even while battling the Hussites, Upper Lusatia prospers. Nearly 100 years have passed since the founding of the League of Six – a group of wealthy Lusatian towns that banded together to defend their commercial interests and preserve stability and order in the region.

You have been sent to this embattled land in the role of tax collector. As a young, ambitious aristocrat, you hope to stand out so that you will be given a position in the court of Sigismund—King of the Romans, King of Hungary, and King of Bohemia, the man who will eventually, God willing, be crowned the Holy Roman Emperor.

The tax collector who brings in the most revenue for the king, while simultaneously gaining the support of the estates, has the best chance of finding himself by the side of King Sigismund, sharing in the intrigues that will shape Europe. Your path to power lies along the roads that connect the League of Six.

The game consists of six turns representing six years. Each player takes the role of a tax collector visiting one of the six cities. The goods collected are placed in the royal stores or estate stores, thus giving the players influence in the court of King Sigismund (either directly or through the support of various estates). The player who gains the most influence wins.

Petr Murmak says that the cards will be printed on card paper with rounded corners. “We learned a lesson from producing Through the Ages,” he says. The German title of the game is Sechsstädtebund, and the Czech title is Sestimestí (with a few diacritic marks that I can’t find the right code for at the moment).

Pictures - Click the picture for a larger version
The English cover; the German and Czech editions will have covers in their own languages
A game in progress on the prototype, which has nearly complete graphics; in the center of the image is the countryside board with six town tiles
The scoreboard, loaded with estate cards
A player’s wagon tile that is loaded with that year’s goods; note the tile with the horse team
Pay attention to the goods, coins and guards around the town



Posted by W. Eric Martin on Aug 17, 2007 at 04:00 PM in Game Previews / 2392

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