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Latest Cranium Release: Forty Employees

As previously noted on BGN, toy and game publisher Hasbro bought Cranium in January 2008 for around $70 million. Since that announcement, one-fourth of the eighty Cranium employees have left to find work elsewhere; now Hasbro has bounced two-thirds of those who remained. The remaining twenty employees will maintain an office in Seattle, where Cranium was founded, and will continue to develop the company’s next title, Cranium: Survivoruu.

Source: The Seattle Times



Posted by W. Eric Martin on Mar 4, 2008 at 05:00 PM in Game NewsMedia Watch / 791

Comments:

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Resistance is futile....  ;-)

Posted by Jeffrey D Myers on Mar 4, 2008 at 05:24 PM | #

Wow, this is exactly what Hasbro did to Wrebbit (the 3D puzzle guys), and now their product is no where to be seen, or, when you do manage to find it, it’s a shadow of its former self.  Sad news indeed!

Posted by Diane Close on Mar 5, 2008 at 10:33 AM | #

I’ll play devil’s advocate here for a sec and postulate that the vast majority of those let go were people in overlapping departments - that is, why do you need Cranium finance, personnel, etc. groups when Hasbro already has those?

Oh wait, let me check the link…

Here you go: “Most of those staying are designers and marketers, while the 40 jobs being eliminated are in finance, logistics and sales.”

Sounds like standard takeover fallout to me, nothing that will directly affect the quality of future Cranium products.

I think product quality will be much more affected by the fact that Hasbro, as a large company, is less receptive to risky products and will not be as willing to let those that remain take chances…

pk

Posted by Patrick Korner on Mar 5, 2008 at 03:51 PM | #

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