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Reiner Knizia Suffers Nuclear Winter, Explains Keltis
French website TricTrac.net has posted a video explanation of Keltis by designer Reiner Knizia that was filmed at the 2008 Nuremberg convention. Knizia may look like a zombie due to the quality of the recording, but I’m amused by the way that he introduces each of his games: “This is the greatest game ever designed.”
Comments:
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Dang in Eric! You drew me in like a moth to a flame. First you mention nuclear winter and then zombies. For a moment there I though Knizia was doing a post apocalyptic zombie game. Of course, with the right pasting almost any game can be a zombie game. Gary Posted by Gary Libby on Mar 14, 2008 at 07:14 PM | #
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"Of course, with the right pasting almost any game can be a zombie game.”
Posted by Surya Van Lierde on Mar 15, 2008 at 04:29 AM | #
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Interesting that Reiner’s “greatest game” is actually just multi player Lost Cites (at least based on what he says in the video). The board also appears to be nothing more than for keeping score; so it’s just a card game with lots of bits. It’s a shame, but as Patrick Korner said, unless he goes back to designing heavier games, the well has run dry. Posted by Dave Kudzma on Mar 15, 2008 at 10:12 AM | #
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I do have the feeling that while the gameplay is the same as with Lost Cities, the scoring works differently Posted by Surya Van Lierde on Mar 16, 2008 at 04:13 AM | #
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Oh yeah, and him saying that’s his greatest game, he does that with all his games, so they’re all the greatest game ever :) Posted by Surya Van Lierde on Mar 17, 2008 at 03:35 AM | #
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Perhaps it’s not as good an advertisement, but I would rather adopt Frank Lloyd Wright’s answer to the question, “What is your greatest [work]?”: “My NEXT one.” As far as Keltis, I beleive that moving the markers on the board determines the value of the cards you’ve played, and there are also bonus tokens (similar to Knizia’s Carcassonne 2-player game) that you receive if you’re the first person to move to that space. Posted by Jeff Allers on Mar 17, 2008 at 04:59 PM | #
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