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Scott Tepper: We Interrupt This Program…
Last weekend, my friend, D’Anne came to town. Her boys, Cristian and Jordan, who are 11 & 9 years old, came along for this visit. Even though I don’t get to see them as much as I would like to because they now live out of state, it always feels as if it’s only been a week or so since we last saw each other. This is in part because I’ve known them all their lives, but it’s also due to the ritual regarding my games that we have down pat.
The first thing the boys do when the walk in the house is hug me. The second thing they always do is run to my gameroom and start picking out the games they want to play. By the time D’Anne makes it to the front door, Cristian and Jordan are already opening up a game in the livingroom. Though it’s been six months since the boys last visited, they can amazingly remember exactly which games they’ve played and which ones they want to play again.
They have been fascinated by the game Deflexion (now Khet) since the last time we played it, so of course that was the first one they brought out. I also chose a few others they hadn’t yet played that I thought they’d enjoy. Before continuing, I have to share something about the boys. They both have Aspergers’ Syndrome (SP???). D’Anne has done an amazing job educating herself about this syndrome, and doing everything possible to prepare Cristian and Jordan for adulthood, given the different hand that her boys were dealt.
If you haven’t heard of Asperger Syndrome before, it’s a form of autism. Children with Asperger’s tend to be very focused on a few interests, may have personality tics, and may not be good with social interactions. In Cristian’s case, he is very good at math and remembering facts, but he cannot do creative writing or deal with hypotheticals very well. He is all about rules. If you lay out what you can or cannot do in a particular context, he will remember it forever. This may be why he loves to learn and play games.
Some of these traits were evident when I started teaching the boys how to play Niagara. The rules could not come quickly enough for Cristian. I would start explaining about the oar cards, and then he would ask about getting the gems. I’d start explaining about the gems and he would ask about the weather marker. He would absorb the rules faster than I could get them out of my mouth. Unfortunately, he was understanding the game quicker than his mom or younger brother were.
D’Anne apologized for Cristian’s rushing and interrupting, but there was no need for her to do so. I know that different people absorb rules in different ways and at different speeds. As I was explaining how Niagara worked, D’Anne commented that it might be too complicated for Jordan. D’Anne probably was thinking that it was too complicated for herself, but I convinced her that if she would give it a try she’d probably think the game was easy after the first round. I was right. Five minutes into the game D’Anne admitted that it was an easy game, and Jordan caught on right away.
A few hours and games of Diamant, Nacht Der Magier, and Loopin’ Louie later, my friends had to head back home to Michigan. After they left, I found myself thinking about teaching games. I’ve taught hundreds of people how to play games and am used to people interrupting me. It wasn’t till this instance with Cristian that I figured out that people interrupt rules explanations for different reasons.
I’ll get the most fun and obnoxious one out of the way first. Someone interrupting because they want to make a joke can be the most irritating. Who among you, after starting out a rules explanation with something like, “The player who ends up with the most money wins”, hasn’t had some joker at the table sweep the entire bank into their play area and declare, “Then I win!”? I’ve learned to just be quiet and pretend that this wasn’t my 592nd time hearing this. The best thing to do with these perpetual comedians is to simply clam up and not say anything until the other players figure out that these interruptions are causing the rules explanation to drag on and they tell Mr. Standup (I just realized that it’s never women who do this) to be quiet.
The most obvious type of interruption happens when someone doesn’t understand a rule. Maybe it’s complicated, or I didn’t explain it well, but the rule needs clarification or needs to be attacked from a different direction. Surprisingly, I tend not to get as many of these interruptions. This is probably not so much due to good explanations, but rather because I try to ask the people at the table, especially on more complicated games, whether they understand the stickier rules as I explain them. So people don’t tend to feel the need to interrupt me for this reason.
This leaves the most common type of interruption that I get, the person who is trying to find loopholes to exploit. These people usually have figured out the basic rules of the game and are running ahead of the others by asking questions that start out with, “What if…”, or “Can I…”. Occasionally these questions are asked to clarify a rule, but usually the asker is trying to figure out a way to manipulate the rules in their favor.
In retrospect, Cristian’s interruptions were pretty much exclusively this latter type. He should be automatically forgiven, though, because his autism gives him a permanent “Avoid Reproach” card since he truly does not understand how his actions affect other people. That part of his brain just doesn’t function like most of ours does.
But what about those adults who do not have this similar affliction? I have two ways of handling these explanation derailments. The first is to completely address their question at that moment, although this may throw off the rhythm of my explanation, not to mention prompt me to lose track of a rule or two. The other way is to say, “I promise I’ll get to that in a bit”, and later on ask if my rules explanation covered their question. Usually it does.
When Cristian is out in public and does something that isn’t socially acceptable, if appropriate, D’Anne will explain to observers that Cristian is autistic. Would that some adults would have their mothers with them to apologize for their poor manners.
© 2007 Scott TepperComments:
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Every time we start a game where the main colored pieces are not player colors (eg Liberte, Boomtown, Goa, Phoenix, Medina), I can’t resist saying something like, “Ooh! Can I be red??” :) Posted by Jim Cote on Jun 11, 2007 at 02:44 AM | #
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I had student with Asperger’s join my game club and I would say he enjoyed playing more than any other student I have ever had in the club. Even though he is in college now he continues to buy and play games and he contacts me to find out what’s new. What was interesting to me is how the Asperger’s manifests itself during games. He is much better at games that don’t require conflict, negotiation, or bluffing and that is clearly a result of him not being good at recognizing body language cues. He’s also what most people would call a “rules lawyer” and he sounds quite angry when he points out a mistake but that’s just how he is, he’s not really angry. He did tend to get a little upset when I fudged rules for new players who made mistakes. I would have to explain to him that there is a differece between being nice to new players and cheating. “I promise I’ll get to that in a bit”—Hmm… I’ve heard that from you and it was going in my direction. I’m sure I’m not the only one you’ve said this to but I’ll do my part: next time you teach me a game I’ll keep my mouth shut. Posted by Mike Pennisi on Jun 11, 2007 at 07:38 AM | #
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Mike, (laugh) I swear the above column wasn’t directed at you specifically! I’m so used to interruptions (both when I teach, or when others teach), that I couldn’t being to keep track of who has done it. If I was to make a general observation about all the games I’ve taught, it’s that proportionately, Americans tend to interrupt rules explanations more frequently than Europeans. Posted by Scott Tepper on Jun 11, 2007 at 08:51 AM | #
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I can say the reason I interrupt with obscure future topic questions (or have the urge to interrupt, as an adult I’ve learned to identify it and control it) when learning is because my mind wanders and if I don’t ask the question when it pops into my mind I’ll forget it. I know it’s rude, but if I don’t get the question answered trying to remember the question will stop me from focusing on the parts of the explanation that is currently being given. So for games learning often rather than be labeled rude I just give up on listening to the rules (tuning out the rules explanation) and go into the game without knowing the rules and ask again for reminders during the game. 2 of my kids have the same problems. They’ll be excellent gamers one day. Posted by Ray Petersen on Jun 11, 2007 at 09:38 AM | #
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Funny, I’ve explained games to what must be hundreds of people at this point, I’ve been interrupted numerous times to the detriment of the explanation, but very rarely for any of the negative reasons you list. As for the comedian, if he’s funny, that’s great, anything to make the game explanation lighter and more fun. It is a game, after all. I’m guilty (if guilty is the right word) of this myself, and when I’m doing the explanation myself I always try to inject a little humor into game explanations, if appropriate and I can come up with something good. It helps. If a person is not actually funny and just being obnoxious, as would seem to be the case in your example, then he’s just being obnoxious. It hardly seems worth mentioning that in social situations, being obnoxious is bad. I get plenty of questions to clarify rules. This is a perfectly reasonable and very common thing for people to do. Sometimes people do want to jump around or get information in a different order than what usual, but it’s best not to let this person drive the rules explanation (after all, they don’t know the game) and usually a “I’m coming to that in a moment ...” works fine. However, I can’t remember a single instance of this being for rules-lawyery reasons, though. If someone is going to be a rules lawyer and look for loopholes, they aren’t going to ask you explicitly about it. They’re going to nod, ask to see the rules, and then spring their “alternate interpretation”, “loophole”, or whatever in mid-game. I do get this from time to time, although it’s extremely rare for euros. As a matter of principle, if we’re playing a new game which only I know I prefer not to let other players see the rules once I’ve explained it (although I don’t mind if they ask if I can check them myself). If I’ve explained the game incorrectly, it’s still better I think and more fair for us all to play by the same rules, even if one I’ve taught is wrong (which does happen), rather than to have one player suddenly spring a corrected rule late in the game. Again, it is very rare for me to see someone seek advantage in this way, but it does happen. Setting aside people just being obnoxious or a jerk, which is a broader, more general problem, by far the biggest issue I have in explaining rules is what I think of more as a kind of power struggle. I’ll be explaining a game, and another player experienced with the game will jump in suddenly and try to add to the explanation, derailing what (I consider) my well-laid plan to explain everything in a logical order that will make it easy to learn. My read on this is that people do it because they feel like a person explaining the rules is building a relationship with the new players which may give him or her some kind of privileged status once the competition actually begins. This may, in fact, be true. Or maybe they just feel I’m doing a lousy job. However it works out, it’s really, really annoying. From my personal experience of being interrupted in this way, I’ve learned to bite my tongue even during what I consider the most horrible rules explanations (I once saw a guy take about forty-five minutes to explain San Juan - it was at a con, so I had to bow out because I was expecting the game to be *finished* by then), just because it is so annoying and can cause so many problems. Posted by Chris Farrell on Jun 12, 2007 at 12:26 PM | #
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Very nice addition, Chris. Regarding humor, I agree, a little humor is always nice. What I was thinking about was the the comedians who repeatedly interrupt a rules explanation with their standup routine. One or two interruptions are usually fun. After 5 or 6, it’s clear that they want to be the center of attention. That’s when I clam up and wait for the group to decide how they’d like the rules explanation to progress. Your rule, “being obnoxious is bad.” made me laugh. I like that! Re: “As a matter of principle, if we’re playing a new game which only I know I prefer not to let other players see the rules once I’ve explained it” Wow! That’s a hard line. I’ve made my share of mistakes, and we’ve resolved it both ways. If someone questions something, and we can revert to the rules as written, we’ll do so. If making this change puts someone at a disadvantage, and the change is small, we’ll just continue on the way we started playing. (if the correction was large, and so far, I don’t thinnk we’ve had any of those, we would just restart the game). Regarding the explanation interruption/relationship building hypothesis, I don’t compete in many tournaments, so I don’t have much experience with that angle. I have seen that sort of interruption happening in casual gaming. I think it’s a result of a player who’s played the game before who doesn’t like the way/pace that the explainer is explaining. Maybe it’s because I’m usually teaching people who haven’t played the game before, but I don’t get that type of interruption much. Though, I have been on the other end and WANTED to interrupt the way someone else is explaining. I try to limit my jumping in to those times when an explainer is obviously struggling, or has forgotten the mechanics of a rule. Needless to say, I really do appreciate it when I’m struggling with a rule, and someone jumps in to help me. I’d rather people learn the correct rules and hopefully enjoy the game. Posted by Scott Tepper on Jun 12, 2007 at 01:25 PM | #
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This is a very interesting topic since I am have been the rules explainer for my group for the past ten years. I’ve taught hundreds of games and find that when I’m at conventions I do 90% of the game teaching as well. I’d like to think that at this point I am pretty good at it. I think the most common interruption I get is the type where the player wants to jump around and find out something “out of order”. I almost never answer that sort of question directly, usually saying “I’ll get to that in a bit”. One technique I often use when I am giving an explanation and the rules diverge in such a way that someone would be tempted to interrupt like this is I’ll say “so and so works like this, as I’ll explain in a bit.” or “I’ll explain so and so in a bit.” That has, I think, worked to forestall that type of interruption most of the time. Unfortunately, the type of interruption I am most guilty of is the type where someone else is explaining a game and I jump in with a rule or comment. I have tried to be aware of this tendency I have and curtail it, though. Still sometimes I can’t help myself. I’m just used to doing the explaining. Another interesting issue is what to do when you realize you’ve messed up and gotten a rule wrong. I usually immediately explain the rule I’ve missed or messed up to the table and we reach a quick consensus on whether to adopt the correct rule or keep on as we are playing. I don’t think I’ve ever seen it be a problem, but sometimes there has been some whinning. Usually we adopt the correct rule if possible, but I agree that if adopting the correct rule would really hurt a players position who relied on the rule, you ought to finish as you started. Thanks for an interesting column and thanks to my fellow members for their comments. --Kevin Posted by Kevin Gonzalez on Jun 12, 2007 at 04:56 PM | #
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I’d agree with all the posters above and mention the most common interruptions I usually see are people hopping in to add their bit to a rules explanation… I have a horrible time trying to avoid this myself (particularly if I see someone wandering around with their explanation, lacking an apparent direction and flow of rules explaining...) Up until recently I’ve been the rules explainer because I either owned the game or (in the case of longer games) had the patience to acctually read through the rules beforehand. Now, more of my gaming circle own their own games and I have to remember I’m not the designated explainer anymore.
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Posted by Matt J. Carlson on Jun 12, 2007 at 06:28 PM | #
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The ones that get me are the ones that want to “clarify” by saying it’s just like the feature in game X, then proceed to explain all the differences in that feature. Another method that I use with interrupters is to announce that they will finish the rules explanation and I go to get a drink. :) Posted by Scott Russell on Jun 13, 2007 at 12:21 PM | #
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Heh… but then you’d be playing right into the hands of us chronic explainers.... :) Posted by Matt J. Carlson on Jun 13, 2007 at 08:49 PM | #
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