Stealth Game Designer Jeph Stahl Releases Third Title

Jeph Stahl has released two games in limited editions of fifty copies, Port Dover in 2005 and Panacea in 2006. Both games were released at the Great Lakes Games convention, and with GLG 2007 taking place this weekend, Stahl is ready to debut game #3: Dawson City Barbers.

Here’s a description of the game from Jeph:

The Gold Rush has hit Dawson City. Thousands descend on the once barren location for the chance for fortune and glory. Gold emerges from the streams, and hair grows from the head. A fortune is available in both gold and hair. Only the most savvy barbers will earn a fortune through cutting hair, training, and panning for gold.

And a longer description from Jeph: “Dawson City Barbers is a light tactical game where players take the roles of barbers looking for their fortunes in the Klondike. By scheduling their time carefully, players will be able to outwit, outwork and outpan their way to victory. But they must keep a close eye on the competing barbers, as they will need to get their own hair cut by one of them.”

Jeph goes on to say, “This production features fabulous illustrations by Greg Daigle, linen-textured cards and board, and wooden barber meeples with coloured hair! So go ahead and give their heads a rub for good luck.”

Dawson City Barbers is for 4-6 players with a playing time of 45 minutes. Hopefully one of the GLG attendees (ahem, Valerie) will be able to give a report of whether the hair really does make the meeple…



Posted by W. Eric Martin on Nov 2, 2007 at 06:00 AM in Game NewsThe Industry at Large / 1127

Comments:

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I played Dawson City Barbers at Protospiel 2007, and it’s quite fun. Congratulations, Jeph!

Clark

Posted by Clark Rodeffer on Nov 2, 2007 at 09:59 AM | #

It’s a really clever game - and I love the new illustrations by Greg.  Great!

Posted by Brett Myers on Nov 2, 2007 at 10:07 AM | #

One of the best prototypes I’ve played. If only I could get a copy!

Posted by Dave Chalker on Nov 2, 2007 at 10:26 AM | #



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