Tom Vasel: Well?
It’s been a tremendous weekend, with a great Mother’s Day celebration and a bit of pre-celebrating for my seventh wedding anniversary today. Even though I had a terrific time, however, it’s certainly been a controversial weekend - at least in my email box.
Much of the controversy stemmed from a few things:
- I made an error when I explained the rules from Bang: A Fistful of Cards - incorrectly explaining the setup rules.
- I failed to make mention of a FAQ about Bang: A Fistful of Cards that clarified the rules, changing the usage of some of the cards.
- I failed to compare Pizza Box Football to football games that were released quite a few years ago.
- I called the mechanics in Bolide “new and innovative”, when they were in fact used in a game that was released thirty years ago.
- I have made grammar and spelling errors in my reviews.
- I have a junior high school writing style.
To this end, I was contacted and given the idea to form a Yahoo! group, in which I could post my reviews, where they would be edited for content and grammar before posting them to the internet. I talked this over with my wife and others in my game group; and although they didn’t see the need for me to do so, I agreed to follow through with the group. However, when I mentioned this on BGG and a few other places, I got dozens of responses and emails with some good advice - mostly NOT to do such a thing. After a lot of thought, I therefore sent out an email to those who had agreed to be on my “editing committee”, which included the following:
“1.) First of all, I think my wife does an excellent job editing. She doesn’t catch everything I do, but she does a tremendous job for me, going over 100 interviews, dozens of Musings On.., scores of blog posts, and almost 500 reviews. She’s never failed me yet, and I owe her a lot.
2.) I realize that I’m not as skilled as other writers; but I have come into my own style, and others editing that might change the voice of how I write.
3.) I’ve had about four people complain about my editing, and scores of emails TODAY about how they like it the way it is. I certainly won’t win any awards and probably will turn away people who don’t like my writing, but I really should go with the majority here.
I guess what I’m saying is that I appreciate all the advice that everyone has sent me concerning posting my reviews, and we did start up the Yahoo! group; but I think I’m just going to revert to what I’ve always done. Adding in extra steps just makes more work for me, and I have at least 50 readers; so I’m pretty satisfied with that. I can’t please everyone, and I get headaches trying.
Thanks for all your input, guys! I do appreciate it and will gladly listen in the future.”
The response to this was generally positive, although it generated a bit of a negative rejoinder, including this statement…
“After thinking it over, [Tom] seems to have decided that his reviews are perfect and not in need of any outside input.
You and others volunteered to expend time and effort to increase the quality of Tom’s reviews, but he has decided that our efforts are worthless”
I’m confused as to how my message implied such a thing, as I certainly KNOW that I’m not perfect - or even anywhere close. I don’t think that the effort of others to help is worthless; I simply realized that this would take my reviews down a direction that I don’t want to go.
Now let’s look at some of the criticisms of my reviews:
1.) I do not condone my making errors when relaying the rules to a game in a review. I play the game, carefully go over the rules, and even peruse the rules WHILE writing the review. Still, errors slip through - sometimes due to poor writing, sometimes due to my dense understanding, and occasionally due to obtuse rules. I apologize for making these mistakes and certainly strive to avoid them. However, I discovered a wonderful thing! One person emailed me and in their email made this statement: “If you don’t do the job that you have taken on yourself, you can expect to be called out on it. You have chosen not to have this done behind the scenes before the reviews become public, so the corrections will also be done publicly.” I am sure that the person meant this to be a bit of a threat - or at least a dire warning, but I have found it to be a tremendous boon! If I do make a mistake on a review, someone will quickly and happily correct me! For example, if you look at the Bang: A Fistful of Cards review, you’ll see the corrections added on at the end. Thanks, guys! Not only did you make the review more helpful for others, you made my writing a little easier.
OK, this still doesn’t make my making mistakes when recounting rules something that is “okay” to do. And again, I will certainly strive to do so in the future. But it does do my heart good to know there is a dedicated team that is out there to stop any rule breaches that I inflict on my dozen readers. I, folks, am not worthy to have such a crack team of editors - but I do. Hooray!
2.) The subject of FAQs is a tricky one - one that I have mixed feelings about. For one, I’m very glad when a company puts a FAQ out on the internet; and when I have rules questions, it’s a great place to go. But when a FAQ becomes NECESSARY to play a game correctly, then I think the problem lies with the company, not the reviewer. I don’t really want to spend hours researching the different FAQs and backgrounds on every game. Most readers don’t want to do that either; they just want to break the game open and play it. That’s who I’m writing for - people who are looking for a game that is complete in the box.
3.) I’ll gladly compare games to others within my realm of knowledge. And while that knowledge is currently held to a pool of 1300 or so games, I think it’s varied enough for me. I barely have enough time to play half of the new releases that come out each year, let alone games that have come out twenty years ago! People buy games for the now, for the present; and while I’m sure there are some people who are interested in how games compare with those from years gone by, they are not my target audience. This goes for games such as Bolide. Sure, maybe after asking dozens of people, I might have found out about a magazine game from thirty years ago that had a rather similar mechanic, but for ME the mechanic was new and innovative, and I stand by what I say. My opinions are just that, opinions.
4.) As for my writing style, including grammar and spelling, I’m constantly working on that each time I write. My wife does a fabulous job, considering the initial drafts that I give her, not to mention the voluminous amount. Still, errors in spelling and grammar will slip through; and I’ve found that while I would never do such a thing deliberately, I really don’t care that much. There are many other reasons to criticize my reviews. And as for them being of a junior high level, when was the last time you’ve seen a junior high school student’s written work? I certainly hope I’m better than that!
In an email I received this comment:
“It, along with your refusal to correct the record when other mistakes arise, implies that you just don’t care. That means that you have no respect for your readers, even those who lick your boots. You intentionally give them the wrong information. That is just plain wrong.”
Implications or not, I DO care. I do respect my readers (at least, most of them), and never intentionally give them the wrong information. I haven’t corrected my erroneous review of Bang because I didn’t need to - it was done for me. I’ve been called the McDonald’s of reviewers; and while I don’t care so much for labels, guess I’ll just simply live with it. I know that I’ve received heavy criticism for this and for being too positive, etc. etc.
So send me your criticisms and constructive advice. Add corrections to my reviews or email them to me, where I’ll correct them. That’s the purpose of this blog - to let folks know that I really am interested in feedback, and I’m constantly working on my style of writing.
Lest this seem like a “sobfest”, I will state that I’ve gotten tons of positive responses from people who enjoy my reviews and who have bought games based on them. And I’ve gotten FAR more of these than criticism. I’ve gotten a few harsh emails over this past weekend and thought that I would address the entire issue here in my blog. I’ve gotten to a format that I really enjoy producing in my reviews; and while it certainly won’t be everybody’s cup of tea, those folks are welcome to ignore my reviews, which should please just about everybody!
Well, that was a lot of typing about typing, so I guess I should head out here. It’s time to celebrate my anniversary with my editor; and while gaming is fun, it in no way will ever supersede that. So, with a thanks to all those who have sent me warm emails and a special thanks to all those who have helped me with corrections and criticism, I better scurry off.
Tom Vasel
“Real men play board games”
www.tomvasel.com
Comments:
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Tom, don’t let the (apparently) vocal minority get you down. The vast majority of us enjoy and appreciate your reviews. Posted by John Barnes on May 15, 2006 at 08:58 AM | #
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Tom, I continue to be somewhat horrified at the amount and kinds of criticism you routinely receive for your reviews. I mean, the last time I checked, your efforts are provided free of charge, as a labor of love. I don’t recall many snipes at Schloesser’s or Thornquist’s reviews; they may not be as prolific as you, but they do contribute quite a bit of stuff. But for some reason, your reviews serve as a lightning rod. The fact that people feel comfortable criticizing you isn’t nearly as bad to me as the way it’s done. Very often, it’s a third person comment, as in “Vasel’s reviews are crap because of such and so”. It’s like they’re discussing Roger Ebert’s output or some other far removed critic. If I were you, I’d be tempted to say, “Hello? I’m standing right here!” How much nicer it would be if they were worded like, “Tom, I think your contributions are great, but don’t you think your reviews would be better if you did (fill in the blank).” It would certainly make me feel more comfortable reading the critiques. Then there is the criticism which is just plain rude. This is always a potential problem with posting on the internet, but again, you appear to be a special target. It’s like your prolific output makes you eligible for any moronic thought that comes into any gamer’s head. Rudeness is never forgivable, but at least if people were paying to read your stuff, it would be somewhat understandable. When it’s received for free, it’s completely inexcusable. Do I think your reviews are perfect? Heck, no! There are a number of things I’d change if I were Grand Poobah of the Universe, with the power of time and space, and I could wave my hand and make everything the way *I* wanted it. But, to be honest, altering your reviews would be pretty far down on the list of things to do. More to the point, I recognize that they’re not written exclusively for me, but for the world at large. And different people will enjoy different things about them. There are a huge number of contributors in the world of gaming and each has their own strengths, weaknesses, and style. Each adds to our enjoyment of our hobby; some a little, some a lot. It doesn’t seem like too much to ask for us to pick out the good and ignore the rest. Constructive criticism can be good and occasionally appropriate. You’ve shown far more patience than I think I would under the brunt of the criticism you’ve received and you’re open to change, which I think is laudable. But come on, people! Let the man produce what he wants to and enjoy it for what it is! Posted by Larry Levy on May 15, 2006 at 09:50 AM | #
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Keep up the good work, Tom. I don’t think your writing is at a Jr. High level. The vocabulary might be (doubt it) but one does not need huge words to write a clear, concise essay (review/whatever)… I’m glad to hear you’re not going to tack on any extra burden on yourself when doing reviews. Going through a team of editors… I shudder what that might look like. As you say, things that are mistakes are quickly corrected… Yay! I wholeheartedly agree with your position on FAQs. People shouldn’t need them to play. It is fine to mention them, if possible, but it is a strong strike against a game if a FAQ is required to correct it. Posted by Matt J. Carlson on May 15, 2006 at 01:03 PM | #
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Tom- Let the nit-pickers nit-pick, for some reason complaining about little details that don’t matter brings them a perverse form of joy. Your reviews do a great job of flushing out almost all pertinent details of a game. Here are some of my thoughts on things: 1) Grammar, and spelling have nothing to do with the purpose of a game review and anyone who complains about these should reconsider why they are reading a board game review in the first place. 2) You are Tom Vassal, there is no way to get around that. You are loaded with experiences, opinions, and a writing style that is yours, and yours alone. Complaining about your style of writing is akin to disagreeing with Picasso’s Blue Period.... or more aptly not enjoying the writing style of Anne Rice. One’s enjoyment of a writing style is completely subjective, and you can’t please everyone, so don’t try. Furthermore, the style in which you write has nothing to do with the purpose of the review. 3)As for the only compliant that relates to the expectations of a board game review, that is the accuracy of the presented rules, I agree with you. Any errors you make can be easily corrected with a quick comment by a fellow gamer. A reviewer should not be expected to get everything absolutely correct, errors will creep in… it’s unavoidable.... one can only expect these errors to be minor. If you forget to mention that the second round of bidding in For Sale is blind, that is a big deal, however if you state that the starting amount of money is 10, it hardly matters. The purpose of a game review is not to rewrite the rules, or captivate the reader with nuanced prose. Reviews are meant to put across the fundamental mechanics of a game and offer a personal opinion as to the quality of the product. In this light you write excellent reviews, and you should be proud of your efforts, don’t let the nit-pickers get you down Tom. Posted by Jonathan Benjamin on May 15, 2006 at 01:22 PM | #
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Tom, Whiners love to whine. You’re doing them a great service by not changing anything and giving them the outlet they so desire. Not changing a thing is a win-win scenario! Or should that be a win-whine? Whatever. Posted by Jerry Dziuba on May 15, 2006 at 02:09 PM | #
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Tom, I think your reviews are fine. They are very well-written, and you communicate your thoughts very well. Certainly they are much more cohesive than what I’ve read from people who claim to be able to detect “high-school-ness”.... And I don’t think that a team of editors is needed for articles like this---much less for articles like this that are already well-written. Whoever came up with that idea was a little bit silly at the time. Whoever decided to then have a fit because you had second thoughts was, frankly, acting like an idiot. And I think a few people may want to target you, not because you write bad reviews (you don’t), not because you’re arrogant (you’re not), not because of anything you’ve done.... but because you’re far too nice and too considerate. Most people would not have listened to such frothings, much less try to find whatever grain of truth they may or may not have contained. But you do listen. I applaud you for this. Many would. There are a few, however, who consider this blood in the water. And they cannot be mollified by any extension of olive branches, because they would consider that just another reason to bait you. Ignore those people. Entirely. They do not deserve your attention. There’s an entire universe of better things to do. Like more reviews! Posted by Ava Jarvis on May 15, 2006 at 03:04 PM | #
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Tom, You are taking the complaints and criticism WAY too seriously. It’s obvious that you take care in the creation process. It’s obvious that a lot of people read and enjoy your reviews. You should not take the criticism and complaints to heart. Your work, imprefect as it may be, is of very high quality. Don’t change your process or style in response to a vocal few. Just ignore them. It is what they deserve. Remember that most criticism is worth what you paid for it. Posted by Kim Beattie on May 15, 2006 at 03:15 PM | #
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"You are Tom Vassal, there is no way to get around that.” Sure there is—he’s actually Tom Vasel! Posted by W. Eric Martin on May 15, 2006 at 03:57 PM | #
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Eric- Thanks :$) Posted by Jonathan Benjamin on May 15, 2006 at 05:00 PM | #
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First of all, I don’t think that the folks who initially came to me with the idea are idiots or silly. They did so in a very frank, nice way - and I’m glad they were interested. Please don’t take this article as a rant against them, and I apologize if I put them in a bad light. Secondly, thanks for all the kind words! Thirdly, if you forget how to spell my name, it’s simply Vaseline without the “ine”. Posted by Tom Vasel on May 15, 2006 at 05:30 PM | #
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“After thinking it over, [Tom] seems to have decided that his reviews are perfect and not in need of any outside input.” or “You and others volunteered to expend time and effort to increase the quality of Tom’s reviews, but he has decided that our efforts are worthlessâ€? Nice. I hope these people, Tom, don’t export thier brand of “niceness” to others… Geesh. We should all be so grateful, I suppose, that they have given such a comparatively miniscule amount of their precious time to critique someone else’s work. Side note to these people if they are listening: Tom is an unpaid reviewer of games. His effort on your behalf is taken up for free. Any more than you would want someone to suggest to YOU that your thoughtful efforts be held up to such public scrutiny… then think about and put Tom’s efforts in the same light and perspective. Tom has no control who and how many people read his body of work. But regardless of that, he has no more of an obligation than the rest of you to post 100% completely accurate reviews 100% of the time. In fact, given his numerous contributions to the hobby… I would strongly suggest anyone walk a mile in his shoes given the sheer volume Tom produces… before passing such contemptous judgement on his body of work. The only people who have the right to do that are MAYBE his editor at Boardgame News and Tom himself. And I suspect Tom is probably his toughest critic. Please.... just THINK. Personally, there is a reason that so many people read Tom’s reviews, so he must be doing something right. But I think, myself, it more appropriate to pay a reminder to those who would so freely critique others with a quote from Theodore Roosevelt which I think sums it up: “It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood, who strives valiantly; who errs and comes short again and again; because there is not effort without error and shortcomings; but who does actually strive to do the deed; who knows the great enthusiasm, the great devotion, who spends himself in a worthy cause, who at the best knows in the end the triumph of high achievement and who at the worst, if he fails, at least he fails while daring greatly. So that his place shall never be with those cold and timid souls who know neither victory nor defeat.” Posted by Ryan Bretsch on May 15, 2006 at 08:57 PM | #
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I do need to clarify one very important point. As reviewers, whose purpose it is to basically critique other’s work, we cannot be immune to taking impartial critique ourselves. That being said, I don’t know of one reviewer that finds himself/herself so arrogant as to feel they need to proactively suggest setting up an advisory committee for the publisher to follow their suggestions. And I cannot fathom anyone at all becoming so publicly/privately dismissive when they find such advice or suggestions naturally go unheeded. Really. It is the nature of our position, as reviewers and as writers, that we always be receptive of feedback and critique when done in a meaningful way. But for someone who has not published games nor published formal reviews to literally put oneself above the reviewer… or even the publisher, in the manner described by Tom in his article is just absolutely amazing to me. Posted by Ryan Bretsch on May 15, 2006 at 09:12 PM | #
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I echo the sentiments of the many here by saying, “keep up the good work"--but only if you and your wife are enjoying it. If it’s too much pressure, don’t be afraid to give some of it up, or take a break from it for awhile. Your contributions are appreciated, but you are worth so much more than your game reviews! Posted by Jeff Allers on May 17, 2006 at 12:55 AM | #
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