Valerie Putman: Board Game Geek Awards—Kids Games
I understand why a parent might buy themselves designer clothes while buying the inexpensive stuff for their children. Even if the clothes survive the abuse of rough and tumble play, they will be outgrown too fast to be worth the investment. But as I made my nominations for the Board Game Geek Awards and saw just how many great kids games were missing from the pre-nomination list, I began to wonder if this frugal buying policy applied to kids board games too. Are parents willing to shell out $40 for designer boardgames for themselves, but not for their children?
Let me back up a bit. From what I understand, all games that were published in 2005 and 2006 are eligible for the Board Game Geek awards. But to make our job easier and jog our memories a bit, Aldie included in the nomination interface a list of all games published those years that are owned by at least 20 BGGers. Now I have had the delightful honor of trying about 30 – 40 new kids games in the last 3 months because Dale Yu has quite a collection of and two adorable boys who are constantly clamoring to play them. I admit that I’ve been amazed at the quality of kids games available from Haba, Selecta, Zoch, Ravensburger and other companies that are just as much fun for adults to play. In fact, at the most recent Gulf Games, the kids games were in constant use—often by adults late at night who just wanted some silly fun. So when it was time to nominate games for the Kids Award, I had a long list of games that I thought should be contenders for the prize.
I was surprised to see that only about half of the games I wanted to nominate were in the pre-nominations list. Fortunately Aldie provided for this, and I proceeded to look up the game IDs of the other games on my list. Many of the games had only one or two owners listed. Three didn’t even have a photo. Now I know from the plethora of home-schooling and “best of for ___ age� geeklists that there are plenty of BGGers who have kids and play games with them. Are parents just to busy to enter their games owned or rate games on BGG? Or, and this would be a shame, are most BGG parents unaware of the vast quantity of high quality kids games that are available? Or perhaps, as I suggested above, parents feel that their kids will destroy them or outgrow them too fast and the designer price tag is passed over for a cheap (but dull) mass market game with a favorite cartoon character plastered all over the cover—a game that the parents are then loathe to play and that does nothing to foster the child’s love of boardgames.
So here are my favorites from 2005 and 2006. I certainly don’t want anyone to run out and nominate these or vote on these just because I like them. I would only vote for a game that I have personally played and enjoyed. But parents, if you’re listening, do yourself a favor and check out some of these designer kids games that you’ll actually look forward to playing.
These are just the favorites that I’ve played from 2005 – 2006 that are eligible for the Board Game Geek Awards. When it gets closer to the holidays I’ll put together a list of all of my favorite kids games.
Bravo Piepino! (Selecta) The birds are adorable, but at first glance the card drawing mechanism seems a bit more complicated than necessary. Cards are loaded into slots at the top of the board and when you push a new card into a slot, another card is spit out at the bottom of the board. But I noticed that Ryan was fairly particular about drawing cards from the slot that ran under his bird and not mine. Then, one time, oh my gosh! There must be magnets in the birds and in some of the cards! Because Ryan’s bird takes a short cut to the nest at the finish line when the cards slide underneath.
Buzzing Around (Haba) Again, the bits are amazing. A giant green frog with a long pink tongue sits in the middle of the board and each player has two bees that must travel around the edge of the board collecting their dew drops. On each turn, the player rolls a die and moves their bee, and then rolls another die to rotate the frog. When the frog tongue moves over the bee, a magnet causes the bee to get snatched up by the tongue with a satisfying snap. Players can move more slowly, but safely, by moving into safe spots too far for the frog to reach.
Piratissimo (Selecta) Players move their pirate ships from island to island collecting coins and trying to avoid the hurricane at sea. Loading up with too many coins can cause you to capsize, but you want more booty than the other pirates in order to win.
There are two primary differences between these games and the standard mass market fair. First of all, the bits are amazing. I have ooh’d and aah’d over each new game as I discover firemen that slide down poles (Tatu Tata) and Eskimos that walk over reflective ice floes (Mare Polare) and race cars and rafts and little people galore. But more importantly, most of the games have interesting decisions and don’t just play out in front of you (like Candyland or Chutes and Ladders). Sometimes all it takes is the simple addition of a second playing piece. For example, Monte Rolla would just be a glorified Chutes and Ladders set, except that each player has two marbles to move. So a child is rewarded for making the realization that if they roll a 3, they should move piece A and not piece B to avoid rolling backwards. Some of the games let players manage their risks as they choose between a guaranteed small reward or the chance at a larger reward if they take the riskier path (Viva Topo). Some are merely activities, and I have played a few that were disappointing, but overall the European kids games that I’ve played would be a much better investment, to be passed down from generation to generation, then most of the games that I had growing up.
I’d rather be gaming,
Valerie Putman
Comments:
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I also enjoy playing children’s games, although I do ont yet have any children of my own (twin boys on the way, though!)
Posted by Jeff Allers on Aug 6, 2006 at 04:54 AM | #
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There is definitely a different circle for children’s games in the US that does not fully cross our “hobbyist” circle of games. Take a look at the iparenting site ( http://iparentingmediaawards.com/winners/12/Toys_Games.php )
Posted by Ray Petersen on Aug 6, 2006 at 07:40 AM | #
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Always good to hear about quality children’s games. I have a few, but most aren’t sold in most local gaming stores, so it is difficult to discover them. Posted by Matt J. Carlson on Aug 6, 2006 at 07:41 AM | #
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I was just visiting a game store while at the WBC with a group of gamers, and one of them was looking for a game for his kid. He picked up Kids of Catan, and clearly, the price was an issue. It’s one thing to spend $50 (or whatever it was) for a game you know you are going to take care of. It’s another to spend it on a game that you expect to get trashed. One real world example doesn’t really support any particular conclusion except to demonstrate that it can be a real issue. Posted by Thomas Pancoast on Aug 6, 2006 at 07:42 AM | #
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Agreed. But it sure would be great if the people who are buying kids games (nudge, nudge, Dale) would rate them on BGG so that other parents had more information on which ones to invest in. (I mention this because I haven’t heard positive feedback about Kids Catan). If you don’t want to muck up your collection and ratings with a bunch of kids games, parents could create BGG accounts for their kids, enter the kids games in that account, and rate the games based on how much the kids actually like them. I’m sure some of the mass market games are good too (since I know that Dale’s brother, Brian Yu, designed many of them, I shouldn’t knock them completely), but it sure would be nice if others who have already bought them would rate them so I know which ones to buy for birthday presents and which ones to pass on. As for the attitude that BGG should be for adult hobby games only, I am surprised. Where is the next generation of adult hobby gamers supposed to come from? Posted by Valerie Putman on Aug 6, 2006 at 08:01 AM | #
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Well, just so you know, I’ll be discussing children’s games here and there on my column… As to why I don’t use BGG, it’s because I don’t have time. I frankly do not have the Type A tendencies to spend the massive amount of time it would take to catalog my 900+ games in BGG, much less the time it takes to rate them! So, Valerie, I guess you’ll just have to ask me. Or read my column. <g> Dale Posted by Dale Yu on Aug 6, 2006 at 08:23 AM | #
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There are four factors that I see that make buying children’s games quite different from adults’ games, even if all children’s game play is supervised so that pieces are never lost or squashed.
1. Expected duration of use
2. Longer shelf-life
3. Different market
Just out of interest, I looked at the dates of the games we’ve bought for Otto (3) and Biggie (8 today) in the past year or so:
so only 2 games out of 13 that might be relevant to this year’s awards. We’ve not been stingy with our game purchases, but we’ve bought games over a much wider range of publication years than we probably would for ourselves. One final factor is
4. Kids also playing ‘adult’/’family’ games
I think this is an important issue, and I would love to see more exposure for good children’s games, both to gamers and to the general public. But it’s important to recognise that buying games for kids can be quite different than buying the best of Essen for yourself or for a favourite adult. Posted by Melissa Rogerson on Aug 6, 2006 at 09:37 AM | #
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One more thing, echoing Tom’s comment earlier - sometimes price *is* an issue. (I hope this doesn’t sound like I’m being defensive, because I don’t *feel* that way, but just wanted to recognise that this is an issue too.) I spend a lot more on my kids than I do on myself, with a whole new wardrobe of clothes needed for each of them every season (than goodness Otto can wear the still-immaculate clothes that Biggie has outgrown), books, proper shoes for developing feet, $12,000 a year childcare (that’s just for the little one), school and preschool contributions and donations, birthday parties, outings and activities - sometimes there’s a choice of who or what to spend that discretionary $50 or $100 on. And sometimes - just sometimes - I win :) Then, I do the “neener neener, Mummy has a new game” dance. It’s not pretty, but it’s fun. Posted by Melissa Rogerson on Aug 6, 2006 at 09:48 AM | #
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Dale, You don’t need Type A tendencies. I am fairly Type B, myself. OCD, on the other hand, is quite useful. -MMM Posted by Matthew Monin on Aug 6, 2006 at 07:06 PM | #
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I’m less impressed with Kids of Catan the game than the pieces, which are pretty impressive. I’d much rather play Chicken Cha Cha Cha, but if your kids are too young to do memory games, Kids of Catan is ok for the VERY early age (just after you convince them not to eat the pieces and just before they make real decisions). My friend with 4-5 yr olds says Kids of Catan was a pretty good hit. I have to admit that those pricey kids games do have some very nice pieces and very well may last to being used with Grandchildren… Posted by Matt J. Carlson on Aug 7, 2006 at 07:44 AM | #
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As Melissa pointed out, I think that the slightly older kids (anywhere from 6 and up, depending on skill development) could probably be just as happy with adult games, perhaps with modified rules. And I can see that games for children 2 - 5 would be viewed as having a very short shelf life. I admit, if I had kids and I had to choose between spending $40 on a game I think I’ll be playing for 10 years and a game I think my kids will be playing for 3 years, I would likely win too. But some of the designer games are so good that I also see them as games that I will play when it’s late at night and I want something light. I also see them as investments for generations to come. Posted by Valerie Putman on Aug 7, 2006 at 08:12 AM | #
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You would likely be able to resell children’s games on the Geek with a fair return on your original cost, assuming all the pieces are present and intact. After all, if price is a concern for you, it’s likely a concern for others and they’ll be happy to take a slightly used copy off your hands. Posted by W. Eric Martin on Aug 7, 2006 at 10:44 AM | #
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Well, all the comments here have made me re-think my writing muse… Keep your eyes peeled for a little bit of info on kids games each Wednesday in my column! Posted by Dale Yu on Aug 9, 2006 at 02:03 PM | #
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