Peter Struijf Talks about Kraków 1325 AD

Designer Peter Struijf published Kraków 1325 AD in 2008, releasing the game through his own company Geode Games. I published a preview of the game in September 2008, with comments from Struijf on the game’s design and development.

In December 2009, Struijf appeared in Google’s New York office to give a 30-minute talk that he dubbed “a creative journey” which covered the game’s three-year-long development cycle. Well, the YouTube description says “30 minutes,” but the video actually lasts just over an hour. What is Google learning from game designers? Take a listen to find out…




Posted by W. Eric Martin on Mar 14, 2010 at 11:00 PM in Game NewsThe Industry at Large / 674

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